PREDICTDL CHANGELOG

// History of all updates and changes.

v1.2.0OCTOBER 24, 2026
LATEST UPDATE

Major Update

This update brings changes to PR, predictions, hero pages and match stats, plus faster searches, leaderboards and player profiles. Large match histories are easier to browse, and stale accounts now resync automatically. Many other changes on the backend to boost performance. Mvoing to HTTPS and allowing to sign in with steam.

NEW FEATURES

  • Reworked the Predictions page. Live matches now show viewers, game time, team souls, momentum, team PR and win predictions.
  • Added lane matchups to post-match pages. See who laned together and which team won each lane.
  • Updated the hero pages with the new heroes, popular items and builds, and patch history.
  • Added more player performance stats, including lane win rates for individual heroes and a bigger hero mastery page.
  • Added OTP: Hero tags for players who stick to one hero. OTP players can no longer get Flex Player.
  • Added shareable player capture cards that show up in Discord embeds.
  • Added match-map playback for recorded kills and deaths.
  • Moved site over to https and allowed sign in with steam.
  • Stale accounts now resync automatically in the background when opened. Saved stats appear immediately, and the page updates when the resync finishes.
  • Added offline PR recovery tools to restore ratings from saved data and update searchable accounts without extra API requests.

ADJUSTMENTS

  • Adjusted PR again. Mid-rank players have a little less PR, and the highest ranks have more room to stand out. Performance still matters.
  • Changed how Eternus RP is tracked on player profiles so it starts over when a new subdivision is recorded.
  • Cleaned up the Laning and Performance tabs, moved stats closer together and added more useful hero-specific information.
  • Updated the leaderboard hero filters and how missing top heroes are handled.
  • Made the homepage, hero pages and searches faster.
  • Cleaned up page layouts.
  • Player profiles now load ten match cards at a time. Older matches and mode filters still cover the full stored history, while career stats keep every recorded game.
  • Optimized the Net Wins graph for long histories. Graphs load when opened, reuse hero results and draw at screen resolution while keeping exact totals, streaks and hover values.
  • The PR leaderboard now uses a persistent index for fast rankings, hero filters and page changes. Account resyncs and PR backfills update it automatically.
  • Improved player searches and cancelled outdated suggestions so earlier results cannot replace a newer query.
  • Sped up offline PR recalculation by reusing peer statistics and cached ranks, batching index updates and using faster lossless compression.

BUG FIXES

  • Fixed some players being placed in the wrong lanes and improved how lane assignments are saved.
  • Fixed top heroes not appearing for some players on the leaderboard.
  • Fixed player tag tooltips getting cut off near the top of the screen.
  • Fixed the Performance tooltips.
  • Fixed incorrect rank progress showing up on profiles and some old PR values not refreshing.
  • Fixed profile loads triggering large data rebuilds. Browsing saved match pages no longer waits for an account refresh.
  • Failed history requests now retain saved account data.
  • Updated the changelog Discord preview.
v1.1.2OCTOBER 14, 2026

Performance & Storage Update

NEW FEATURES

  • Added compression for saved player profiles and match history to use less disk space.
  • Added a way to convert existing saved data in smaller batches without deleting the original files before checking them.
  • Added a faster index for player-name searches and search suggestions.

ADJUSTMENTS

  • Improved load times by cutting down the number of saved files read during searches and page loads.
  • Updated the homepage player and match counters to use saved totals instead of scanning every file.
  • Adjusted RP bars and rank progress on player profiles to better match the ranks shown in-game.
  • Kept existing match history and PR calculations unchanged while updating how data is stored.

BUG FIXES

  • Fixed some player searches timing out as more accounts were saved.
  • Improved handling of damaged or incomplete cache files so a bad file does not break a full page.
  • Fixed interrupted data conversions restarting work that had already finished.
v1.1.1
Agust 19, 2026

PR Update

ADJUSTMENTS

  • Adjusted PR calculations to now rank players against global performance vs rank.

BUG FIXES

  • Fixed errors with player refreshes.
v1.1.0
Agust 17, 2026

Matchmaking Update

NEW FEATURES

  • Masteries, the player page now has a mastery tab showing some extra information about each hero they play showing some less meta information.
  • Added basic prediction screen showing the top matches live and predicting the outcome. This will be used to tune the prediction algorithm and improve PR ratings.
  • Added a warning to show matches that take place after the matchmaking update.
  • Added RP bars on the player page showing current rank in rp and progress towards the next rank.
  • Added gamemode detection for match history | street brawl will not count for PR calculations.

ADJUSTMENTS

  • Adjusted PR calculations minorly to try to fix over inflation.
  • Sped up some background processes with syncing accounts.

BUG FIXES

  • Fixed scroll bars appearing unnecessarily.
  • Fixed objective damage counting when it should not for unindexed matches.
  • Fixed leaderboard display issues.
  • Fixed several minor bugs.
v1.0
July 27, 2026

Database Updates and Bug Fixes

NEW FEATURES

  • Added a deep scan feature to scan and log all possible matches for an account.
  • Added information tooltips to provide additional context.
  • Added a warning to show that a match is not indexed.
  • Added embeds when sending links on discord.
  • Added more stats displayed on the performance page of a player.

ADJUSTMENTS

  • Adjusted PR calculations a bit to use objective damage more. There will be further refinements in future updates.
  • Adjusted wording on various pages to make more sense.
  • To see these changes please re-sync your accounts.

BUG FIXES

  • Fixed search bars not allowing autofill on other pages.
  • Fixed rank badges not displaying correctly.
  • Fixed unindexed matches hurting PR calculation.
  • Fixed rare bug where names were displayed as ids in match page.
  • Fixed issue with trending players's ranks not displaying.
v1.0
July 27, 2026

Initial Website Launch

LAUNCH FEATURES

  • Basic webpages allowing lookup for player information.
  • Leaderboards ranking accounts by pr rating.
  • Updated domain and launched website to the public.