v1.2.0OCTOBER 24, 2026
LATEST UPDATE
Major Update
This update brings changes to PR, predictions, hero pages and match stats, plus faster searches, leaderboards and player profiles. Large match histories are easier to browse, and stale accounts now resync automatically. Many other changes on the backend to boost performance. Mvoing to HTTPS and allowing to sign in with steam.
NEW FEATURES
- Reworked the Predictions page. Live matches now show viewers, game time, team souls, momentum, team PR and win predictions.
- Added lane matchups to post-match pages. See who laned together and which team won each lane.
- Updated the hero pages with the new heroes, popular items and builds, and patch history.
- Added more player performance stats, including lane win rates for individual heroes and a bigger hero mastery page.
- Added OTP: Hero tags for players who stick to one hero. OTP players can no longer get Flex Player.
- Added shareable player capture cards that show up in Discord embeds.
- Added match-map playback for recorded kills and deaths.
- Moved site over to https and allowed sign in with steam.
- Stale accounts now resync automatically in the background when opened. Saved stats appear immediately, and the page updates when the resync finishes.
- Added offline PR recovery tools to restore ratings from saved data and update searchable accounts without extra API requests.
ADJUSTMENTS
- Adjusted PR again. Mid-rank players have a little less PR, and the highest ranks have more room to stand out. Performance still matters.
- Changed how Eternus RP is tracked on player profiles so it starts over when a new subdivision is recorded.
- Cleaned up the Laning and Performance tabs, moved stats closer together and added more useful hero-specific information.
- Updated the leaderboard hero filters and how missing top heroes are handled.
- Made the homepage, hero pages and searches faster.
- Cleaned up page layouts.
- Player profiles now load ten match cards at a time. Older matches and mode filters still cover the full stored history, while career stats keep every recorded game.
- Optimized the Net Wins graph for long histories. Graphs load when opened, reuse hero results and draw at screen resolution while keeping exact totals, streaks and hover values.
- The PR leaderboard now uses a persistent index for fast rankings, hero filters and page changes. Account resyncs and PR backfills update it automatically.
- Improved player searches and cancelled outdated suggestions so earlier results cannot replace a newer query.
- Sped up offline PR recalculation by reusing peer statistics and cached ranks, batching index updates and using faster lossless compression.
BUG FIXES
- Fixed some players being placed in the wrong lanes and improved how lane assignments are saved.
- Fixed top heroes not appearing for some players on the leaderboard.
- Fixed player tag tooltips getting cut off near the top of the screen.
- Fixed the Performance tooltips.
- Fixed incorrect rank progress showing up on profiles and some old PR values not refreshing.
- Fixed profile loads triggering large data rebuilds. Browsing saved match pages no longer waits for an account refresh.
- Failed history requests now retain saved account data.
- Updated the changelog Discord preview.